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[[File:Affection.png|thumb|64px|right]]
 
[[File:Affection.png|thumb|64px|right]]
Affection is one of the three bonuses that modify an aniphon's stats. Affection determines how much health an aniphon has and how quickly they train. Affection can be increased by giving gifts and taking care of it every day.
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'''Affection''' is one of the three bonuses that modify an [[Aniphon|Aniphon's]] stats. Affection determines how much [[Health|health]] an Aniphon has and how quickly they [[Train|train]]. Affection can be increased by giving gifts and taking care of it every day.
   
 
Affection also has a small impact on capture success rate.[http://www.reddit.com/r/Aniphon/comments/n6dne/just_caught_my_first_aniphon_ibbit/c36q23z]
 
Affection also has a small impact on capture success rate.[http://www.reddit.com/r/Aniphon/comments/n6dne/just_caught_my_first_aniphon_ibbit/c36q23z]
==Bonuses==
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=='''Bonuses'''==
 
===Level 1===
 
===Level 1===
+10% maximum health
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Requires 127 points.
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*+10% maximum health
 
===Level 2===
 
===Level 2===
+25% maximum health
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Requires 1920 points.
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*+25% maximum health
 
===Level 3===
 
===Level 3===
+50% maximum health and gains experience 2x faster
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Requires 6144 points.
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*+50% maximum health
  +
  +
*experience gained 2x faster
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[[Category:Game Mechanics]]

Latest revision as of 05:37, December 15, 2011

Affection

Affection is one of the three bonuses that modify an Aniphon's stats. Affection determines how much health an Aniphon has and how quickly they train. Affection can be increased by giving gifts and taking care of it every day.

Affection also has a small impact on capture success rate.[1]

BonusesEdit

Level 1Edit

Requires 127 points.

  • +10% maximum health

Level 2Edit

Requires 1920 points.

  • +25% maximum health

Level 3Edit

Requires 6144 points.

  • +50% maximum health
  • experience gained 2x faster
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